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Chip Matthews

Posted on by Gary

Building on a strong background in film, photography, and traditional art, Chip has been involved in the world of 3-D modeling and animation dating from 1992, the very early days of the digital medium.  As a pioneer in the industry, Chip's skill set has evolved along with the technology.  From its humble beginnings to today's cutting edge software, Chip continues to develop a knowledge base he has shared with aspiring animators through a decade of teaching classes in 3D design and animation at George Washington University.  His strong design skills and work ethic have earned him a diverse clientele ranging from small non-profits, to major multinational corporations, to advertising agencies, and film studios.  His pioneering work in virtual world content creation has led to interviews on National Public Radio and in major publications.

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